What I've Been Up To...
Ok, so the Steam Holiday Sale (http://www.steampowered.com) hit my free time pretty hard :)  I picked up a number of games, and have been enjoying Dragon Age, Borderlands and The Witcher quite a bit since the holidays.
 
That said, I haven't been completely idle on the XNA front.  I've got another mini tutorial almost ready to go, and I've been working on a brand spankin' new Tile Engine that supports square, hex, and isometric tile maps.  No real timeframe on that, as I still have the upcoming Mass Effect 2 to deal with :)
Reader Comments
Well I hope you have the new Tile based engine Up and ready some time this month. This site helped me alot and I would like to thank you.
Posted: 2/23/2010 8:23:33 PM | By: Dustpup | Rating:
I've gotten involved in a high priority project at the moment so I've had to back-burner the new tile engine for a couple of months. It will be coming though after I wrap up what I'm working on right now.
Posted: 2/24/2010 4:20:47 AM | By: Kurt Jaegers | Rating:
I'm really looking forward to those tutorials, keep it coming!
Posted: 3/1/2010 2:24:24 PM | By: Robin | Rating:
I'm also really looking forward to the new tutorials, especially the new isometric and hex ones! Can't wait to see them. Also, if time allows a simple example on how to use the maps that can be created with the editor in a game would be awesome! Something like, placing objects on the map in game etc. Thanks!
Posted: 3/28/2010 11:43:27 AM | By: Nic | Rating:
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