Reactive Programming
Kurt Jaegers
Posted 2012-02-14 3:34 AM (#409)
Subject: Reactive Programming


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Gary Dahl over at http://sugarpillstudios.com has an article up about using the Microsoft Rx library with XNA. He discusses using reactive programming to respond to changing conditions within games instead of standard per-update state checking. Pretty interesting stuff!

You can read the full article at http://sugarpillstudios.com/wp/?page_id=279.




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