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Expanded Sprite Engine Tutorial
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Kurt Jaegers
Posted 2009-01-05 12:00 AM (#126)
Subject: Expanded Sprite Engine Tutorial


I've uploaded a new five-part tutorial in which I expand the sprite engine we originally created in the Star Defense tutorial.  The new features include:


  • Multiple animations per sprite, including looping and "fire and forget" animations

  • Sprite Targets - Sprites that move at a given speed towards a target point

  • Sprite Auto Rotation - Sprites that can rotate based on their current and previous positions

  • Sprite Paths - Sprites that can follow a defined path of points

Examples are included, as is a download of the full project at the end of the series.  Enjoy!  And remember, comments and questions are always welcome.


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