Search | Statistics | User Listing Forums
XNA Resources
XNA Resources ->  General Discussion -> XNA Resource News -> View Thread

You are logged in as a guest. ( logon | register )

Tile Engine Tutorial Series : Side Topic : Automatic Transitions
Jump to page : 1
Now viewing page 1 [25 messages per page]
View previous thread :: View next thread
   General Discussion -> XNA Resource NewsMessage format
 
Kurt Jaegers
Posted 2011-02-07 7:26 PM (#252)
Subject: Tile Engine Tutorial Series : Side Topic : Automatic Transitions


100100252525
A few weeks ago, reader Alexander Weiß sent me an implementation of the Automatic Transition technique that was mentioned in Part 2 of the Tile Engine series. With his permission, I typed up information he sent me, and am posting it as the second "Side Topic" in the Tile Engine series.



With very little code, this implementation automatically generates transition tiles between terrain types when the map is defined, so you don't need to hand place transitions between different regions on the map.



Check out the tutorial on the Tutorials Page or via the direct link.

Top of the page Bottom of the page
Jump to page : 1
Now viewing page 1 [25 messages per page]
Jump to forum :
Search this forum
Printer friendly version
E-mail a link to this thread

(Delete all cookies set by this site)
Running MegaBBS ASP Forum Software
© 2002-2014 PD9 Software