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Skyboxes in XNA/GSE!
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Kurt Jaegers
Posted 2006-09-13 11:15 PM (#18)
Subject: Skyboxes in XNA/GSE!


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Chuck over at gamebasement.net has just posted some information to his blog about creating skyboxes in XNA.  Chuck brought us one of the first mesh importers for XNA since the Content Pipeline didn't ship with the beta!  There isn't any source code available right now but it's a good read if your struggling with getting things going in 3D.  He also has the guts of a scenegraph editor almost ready to be rolled into an XNA Express level editor!


 


Check it out...
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