Search | Statistics | User Listing Forums
XNA Resources
XNA Resources -> Tutorial Forums -> Tile Engine Series -> View Thread

You are logged in as a guest. ( logon | register )

Isometric - Staggered to Diamond
Jump to page : 1
Now viewing page 1 [25 messages per page]
View previous thread :: View next thread Tutorial Forums -> Tile Engine SeriesMessage format
Posted 2012-05-30 6:13 AM (#481)
Subject: Isometric - Staggered to Diamond


Posts: 6

I'm struggling a bit, with turning the isometric map from you tutorials from a staggered map to a diamond map, I've tried modify the TileStepX, TileStepY and OddRowXOffset values, but I just can't seem to get it to work. Any help would be great
Top of the page Bottom of the page
Posted 2012-08-20 10:39 PM (#499 - in reply to #481)
Subject: Re: Isometric - Staggered to Diamond

New user

Posts: 1

I went through the same thing with it and found a way to do the diamond shape on another site. I'm struggling with it because I for the life of me can't get a tilesheet's individual tiles put into a list of texture2d files. I found the diamond shape over on Science Fact. is the exact link to the tutorial. You need to download the source and follow along because the tutorial maker only touches on some of the important sections instead of a complete write up of the entire code.
Top of the page Bottom of the page
Jump to page : 1
Now viewing page 1 [25 messages per page]
Jump to forum :
Search this forum
Printer friendly version
E-mail a link to this thread

(Delete all cookies set by this site)
Running MegaBBS ASP Forum Software
© 2002-2017 PD9 Software