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Building your First Mobile Game using XNA 4.0
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Kurt Jaegers
Posted 2013-04-01 9:55 PM (#555)
Subject: Building your First Mobile Game using XNA 4.0


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A few months back, I had the opportunity to contribute as a reviewer for a new book from Packt Publishing titled "Building your First Mobile Game using XNA 4.0", written by Brecht Kets and Thomas Goussaert. The book is a fast-paced rundown of XNA game development, iterating over a code base that eventually leads to constructing a side-scrolling run-and-jump style game in XNA 4.0.



Both 2D and 3D are covered, along with sound, input, and constructing a scene graph framework for building your games. For 3D, the book uses the Skinned Model sample from the XNA Dev Center.






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