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Tile Engine Tutorial 5 - Building a DrawableGameComponent
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Kurt Jaegers
Posted 2006-11-02 4:51 PM (#61)
Subject: Tile Engine Tutorial 5 - Building a DrawableGameComponent


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It's here!  Our first tutorial focusing on Beta 2.  In this tutorial, we will put together what we learned in all of the previous Tile Engine tutorials (which I'm going to be updating to Beta 2 over the next day or so) and we build a complete Tile Engine Component.  The component can be used in any game that requires tile-based graphics, including some things you might not think of as tile based at first (See the multi-leveled background scroller sample at the bottom of the tutorial).


 


Also included is a Tile Studio export script to allow tile studio maps to be exported into the format we have been using for our tile maps.


 


Check it out!
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