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XNA Text Input Component
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Kurt Jaegers
Posted 2006-12-29 8:55 AM (#77)
Subject: XNA Text Input Component


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We have just released our first XNA Game Component!  One thing that is missing from the first release of XNA is a way for people using just a controller to enter text... since in the first release of XNA we dont get access to the Xbox 360's onscreen keyboard we have decided to develop our own... in doing so we wanted to make and look and work just like the OSK that we may some day get access to... that way if you use this componet in your game right now and in the future we do get access to the real OSK on the Xbox we can all transition our games to use the real one and there wont be a big visual change for our users!  Hop on over to our new Game Components page and check it out! Oh and a special thanks to Sinnix for his Xbox 360 buttons!
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