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XNA-Lisp Interpreter Library
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Kurt Jaegers
Posted 2006-12-31 12:00 AM (#78)
Subject: XNA-Lisp Interpreter Library


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Jon Watte has released an XNA compatable Lisp interpreter library to allow for run-time scripting in XNA games.  From the description:


 




 It is a small Lisp interpreter intended for use for high- level functions in games written in Microsoft XNA, or other C#-dependent platforms. To use it simply build this file as an assembly named LispLib, and add it to your project. You can then execute text Lisp code through the Interpreter.Eval function.


Check out the site at http://www.mindcontrol.org/~hplus/xna/lisp.html
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