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Rotating 3D Objects...
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Kurt Jaegers
Posted 2007-01-15 7:52 PM (#88)
Subject: Rotating 3D Objects...


Dean Johnson, another member of the XNA Team has just launched his new blog!  He starts things off with an article that goes over how to get an object to point at another object in 3D and the math involved in doing so... he covers 2 different methods: 1. Creating a matrix to turn your object towards the other... 2. Covers a way to figure out what direction your object needs to turn...


Have a look...
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