Search | Statistics | User Listing Forums
XNA Resources
XNA Resources ->  General Discussion -> XNA Resource News -> View Thread

You are logged in as a guest. ( logon | register )

Rotating 3D Objects...
Jump to page : 1
Now viewing page 1 [25 messages per page]
View previous thread :: View next thread
   General Discussion -> XNA Resource NewsMessage format
 
Kurt Jaegers
Posted 2007-01-15 7:52 PM (#88)
Subject: Rotating 3D Objects...


100100252525



Dean Johnson, another member of the XNA Team has just launched his new blog!  He starts things off with an article that goes over how to get an object to point at another object in 3D and the math involved in doing so... he covers 2 different methods: 1. Creating a matrix to turn your object towards the other... 2. Covers a way to figure out what direction your object needs to turn...


 


Have a look...
Top of the page Bottom of the page
Jump to page : 1
Now viewing page 1 [25 messages per page]
Jump to forum :
Search this forum
Printer friendly version
E-mail a link to this thread

(Delete all cookies set by this site)
Running MegaBBS ASP Forum Software
© 2002-2017 PD9 Software